In the Kickstarter days, we revealed the vision of the game in the form of a sequence of concept art pieces. This allowed our fledgling community a chance to speculate, to theorycraft, and to try to puzzle out how the pieces fit together to create a larger image. As they say, a picture is worth a thousand words, and often we can express the feel of our vision in a wholly different way with pieces.
We decided it was time for a new series of these concept pieces. As our vision has been refined, so has the patchwork quilt that makes up Crowfall®. Our concept artist, Dave Greco, has been hard at work creating a fresh set of images for this very purpose. The first, you may remember from our Eye Candy update.
As a refresher, the pillar word behind the first piece is CONQUEST, fulfilling the role of the Mercenary, Warlord, or Monarch.
The pillar word behind the second piece is BUILD, the drive to become a bastion of harvesting and crafting, a kingpin of merchants and trade.
For the third and final piece, the pillar word is EXPLORATION, the feeling of anticipation and exhilaration that drives one to press on through dense forest and over steep mountains.