Questions for the ACE Q&A video series are taken from the ACE Dev Partners forum, an exclusive forum area for Crowfall® backers at the Ruby level and higher.
This month, Game Designers Thomas Blair and Mark Halash answered these questions:
- Will the Cleric have an option to have a melee tray?
- How do you address latency in combat during testing?
- Do you plan to add specific Class trees to the Skill system?
- How close are we to being able to switch vessels?
- Do you have a soft launch checklist?
- Why is the damage for Harvesting tools capped at 100?
The Designing Duo also touched on:
- An Exploration tree
- Adjusting settings for particle effects
- Left-click attacks
Hit the discussion thread to ask follow-up questions.